3DMotive – Cannon Texturing in Substance Volume 2. Video Course

Опубликовал alex
20-01-2017, 17:23
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3DMotive – Cannon Texturing in Substance Volume 2. Video Course

Training video course: Cannon Texturing in Substance Volume 2


Course Description:

In this course, we will create a realistic looking ship cannon. For this we will use Maya, Zbrush, UV Layout and Substance Painter. In the beginning, we setup a basemesh in Maya to use it later in Zbrush. In Zbrush, we will cover how to create some nice Metal and Wood, and following that I will show you how to generate in ColorID Map. With the highpoly and the generated maps we now can modify our basemesh to use it as lowpoly, and use UVLayout to generate our UVs. Once the asset is unwrapped, we will bake the lowpoly in Substance Painter and give some Color. As we wrap things up, we will cover rendering in Iray to create some stunning shots for your portfolio.
Формат: MP4, 9 Classes, ENG, Project Files Included
Комментарии к новости
  1. DX2 августа 2018 11:17
    please fix the links
    Thank you in advance
      1. dx2 августа 2018 13:13
        love you bro thank u
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alex
alex пишет:
Вот тут качайте - https://gfx-hub.net/tutorial/614-pluralsight-unity-navigation-fundamentals.html
caxa пишет:
Ссылки не работают. Автор, пожалуйста, кинь ссылку на файлы проекта к курсу.
KRS пишет:
KRS пишет:
Nitroflare Please!