Udemy – Learn To Create A Racing Game With Unity & C#

Author Alex
2020-10-8
0
Udemy – Learn To Create A Racing Game With Unity & C#

Udemy – Learn To Create A Racing Game With Unity & C#

Learn how to create your very own racing game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

Description

Course content

Introduction & Setup
Introduction
Introduction to The Unity Interface
Project Asset Package
Importing Assets & Setting Up A Scene
Driving
Setting Up Our Car
First Script Basics
Making The Car Move
Controlling Acceleration
Managing Our Cars Forces
Steering The Car
Better Steering
Setting Our Maximum Speed
Limiting Air Control
Pushing To The Ground
Rotating To Ramps
Turning Wheels
Leaving A Trail
Controlling The Trail
Stopping Dust
Camera Control
Setting Up A Follow Cam
Smoothing Movement
Top-Down Camera
Switching Cameras
Sound
Engine Sounds
Sound Sources
Impact Sounds
Improving The Impact Sound
CHALLENGE - ADD SKID SOUND
Making Laps!
Setting Up Simple Test Track
Setting Up Checkpoints
Hitting Checkpoints
Completing A Lap
Prefabs - Applying To A Real Track
Showing UI
Setting Up UI
Updating Lap Counters
Displaying Lap Times
Fixing Camera Start Position
AI Racing
Setting Up AI Cars
How The AI Will Work
Setting Targets
Making The AI Move
Preventing AI Getting Stuck In Loops
Randomising AI Speed
Fixing AI Not Turning Bug
Race Management
Tracking Player Position
CHALLENGE - SHOW PLAYER POSITION ON UI
Adding Rubber Banding
Race Start Countdown
Resetting To Track
Limiting Reset Times
CHALLENGE - MAKING MORE CARS
Starting & Finishing The Race
Starting The Player At Different Positions
Spawning Random AI Cars
Ending The Race
Laying Out Race Results
Updating Race Results
Making Menus
Setting Up Main Menu
Adding A Background Effect To The Menu
Creating A Pause Menu
Carrying Race Information Between Scenes
Starting Race Using Carried Information
CHALLENGE - MAKING MORE TRACKS
Race Setup
Laying Out Race Setup Menus
Navigating Race Setup Menus
Selecting Tracks
Selecting Racers
Opening Race Selection After A Race
Finishing The Game
Locking Tracks from Track Selection
Unlocking Tracks
Making A Simple Music Player
Building The Game
Course Completed!
BONUS: Completed Project Files
Completed Project Files

Free download links for «Udemy – Learn To Create A Racing Game With Unity & C#»:

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