Unity Pro 5.5.1p3 для Mac

Опубликовал alex
13-02-2017, 11:58
1 008
0
Unity Pro 5.5.1p3 для Mac

Скачать Unity Pro 5.5.1p3 для Mac


Обновление профессиональной версии одного из самых популярных игровых движков Unity 5 для компьютеров Mac.

Unity 3D Pro – это прогрессивная экосистема для разработки игр: мощный игровой движок с полным набором интегрированных интуитивно понятных инструментов и быстрых рабочих процессов для создания интерактивного 3D-контента. Среди несомненных достоинств Unity: создание и легкая публикация мультиплатформенных игр, качественный конечный продукт, готовые активы и магазин контента, обмен знаниями в огромном сообществе.

Список фиксов и улучшений последней версии (ENG):

Fixes
(782183) – Android: Fixed a crash when doing simultaneous SceneManager.LoadSceneAsync and Resources.Load.
(863528) – Android: Fixed splash screen flicker and artifacts.
(836697) – Android: Identified unaccounted spikes in profiler.
(none) – Android: Improved asynchronous loading time when showing splash screen.
(845762, 841092) – Asset Bundles: Fixed loading asset by file name and extension to work identical to loading by file name.
(874677) – Cache Server: Can now handle paths with spaces on Mac when calling RunOSX.command with the –path argument. Paths with spaces must be within quotes.
(858923) – Cache Server: Displays a warning in the Cache Server Editor Preferences when the Local Cache Server location cannot be reached (e.g. on a disconnected disk).
(790345) – Editor: Fixed an issue whereby new installed Unity would report timeout error in commandline activation.
(859819) – Graphics: DrawProcedural draws geometry only in the left eye when Single Pass is enabled
(850327, 851586) – HoloLens: Fixed an issue with InputField automatically getting activated for text entry as soon as you gaze at it.
(none) – HoloLens: Prevented a potential memory stomps in very rare repro cases when resuming from suspend.
(none) – IL2CPP: Fixed a rare crash in IL2CPP on some Visual Studio installation setups with message “Unhandled Exception: System.InvalidOperationException: Builder is unable to build using selected toolchain (MsvcDesktopToolChain) or architecture (Unity.IL2CPP.Building.x64Architecture)!”
(874838) – IL2CPP: Fixed a compile error related to missing header when compiling code using SizeOf IL opcode.
(870810) – IL2CPP: Fixed an issue with race condition of the monitor implementation of IL2CPP that could cause a crash.
(none) – IL2CPP: Fixed System.IO.WindowsRuntimeStreamExtensions class not being present in System.Runtime.WindowsRuntime.dll.
(869099) – iOS: Don’t indicate that microphone and camera is used when it isn’t.
(862754) – iOS: Fixed UnityRepaint crash due to internal inconsistency error.
(850430) – iOS: Fixed a bug that would prevent the text field input caret from updating when the virtual left and right arrow keys were pressed.
(869305) – iOS: Fixed a crash with advertisingIdentifier in iOS Simulator.
(869283) – iOS: Fixed inability to change Launch Screen Mode in Player Settings.
(739557) – OS X: Added a fix to hide the ‘Picture in Picture’ button in the movie player when played using Handheld.PlayFullScreenMovie.
(853996, 845817) – Particles: Fixed an issue with allowing circular references in sub emitters.
(778213) – Particles: Fixed the issue of color not being updated correctly when material properties were changed when using shape module.
(844815) – Particles: Fixed the issue of distance emission not working when scale was not 1 and using hierarchy scaling mode.
(858243) – Particles: Fixed an issue whereby particle trails were reusing old position data when emitted by script.
(none) – Physics 2D: Ensure all 2D physics profile items provide an object reference.
(863939) – Physics 2D: Fixed an issue of rendering CapsuleCollider2D with very small sizes.
(873587) – Playables: Fixed blending of AnimatorControllerPlayable not working properly.
(819887) – Scripting: Fixed a deadlock when debugging in MonoDevelop.
(none) – Windows Store: Fixed IL2CPP not finding tools from Windows SDK directory in some installation setups.
(862914) – Windows Store: Fixed build & run failing on windows phone 10 with IL2CPP scripting backend.
(858579) – Windows Store: Fixed the folder Structure missing from Assembly-CSharp.csproj.
(855595) – Windows Store: Fixed player pref corruption on power loss.
Комментарии к новости
Добавить комментарий
Добавить свой комментарий:
Ваше Имя:
Ваш E-Mail:
  • bowtiesmilelaughingblushsmileyrelaxedsmirk
    heart_eyeskissing_heartkissing_closed_eyesflushedrelievedsatisfiedgrin
    winkstuck_out_tongue_winking_eyestuck_out_tongue_closed_eyesgrinningkissingstuck_out_tonguesleeping
    worriedfrowninganguishedopen_mouthgrimacingconfusedhushed
    expressionlessunamusedsweat_smilesweatdisappointed_relievedwearypensive
    disappointedconfoundedfearfulcold_sweatperseverecrysob
    joyastonishedscreamtired_faceangryragetriumph
    sleepyyummasksunglassesdizzy_faceimpsmiling_imp
    neutral_faceno_mouthinnocent
Введите два слова, показанных на изображении: *
Архив
«    Май 2019    »
ПнВтСрЧтПтСбВс
 12345
6789101112
13141516171819
20212223242526
2728293031 
Февраль 2019 (9)
Январь 2019 (85)
Декабрь 2018 (109)
Ноябрь 2018 (13)
Октябрь 2018 (33)
Сентябрь 2018 (98)
Опрос
ТОП Комментарии
Aleks_Lex пишет:
Спасибо за помощь!
alex
alex пишет:
Приветствую! Вот тут все есть - https://gfx-hub.net/tutorial/3895-cubebrush-hero-anatomy-en-vol-4-the-body-1.html
Aleks_Lex пишет:
Здравствуйте, перезалейте 5 архив пожалуйста, не найден.
alex
alex пишет:
Вот тут свежая версия -